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Question by
Hamdullahshah · Feb 19, 2014 at 08:05 AM ·
assetbundlesprites
Load Unity 4.3 Sprite(2D) of type Multi from AssetBundle
Hello, I am using a Sprite of type multiple(sprite sheet) and using the following code to load while they are in Resources
Sprite [] allSprites = null;
allSprites = Resources.LoadAll<Sprite>("MyAnimation");
How can i load it from "AssetBundle" ??
Comment
Just searched google. Try this Answer on Unity. I didn't read it though. $$anonymous$$aybe this can help http://answers.unity3d.com/questions/586313/load-unity-43-sprites-with-assetbundles.html
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