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Question by
rjkward · Aug 03, 2017 at 07:56 AM ·
spriteassetbundlespritesatlas
Which sprite atlas goes into an asset bundle?
I have been searching for an answer to this question but have been unable to find one.
Let's say I pack a bunch of sprites into an atlas A.
I then add half of these sprites into an assetbundle X and the other half into another assetbundle Y.
When I build X and Y:
Does A get added to each of them?
Or does Unity generate a new atlas for each bundle containing only the relevant sprites?
Or is no sprite atlas is included in either bundle?
None of the above.
Thanks.
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