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Question by
xtechadvanced · Jan 30, 2015 at 12:15 PM ·
nav mesh
Imported items dont effect Nav mesh.
First, thank you for reading. second, whenever i import a .fbx file from blender and add it to my world and then re-bake the nav mesh the imported item has no effect on it. i cant use a nav mesh obstacle since my object is a rectangle and the nav mesh obstacles are a cylinder and it causes a little pocket of space to where the enemies cant touch the player. is there any way to where i can make imported objects effect the nav mesh?
Comment
Have you set the object's mesh renderer as navigation static? That's how you make the baked navmesh care about the object.
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