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               Question by 
               xtechadvanced · Jan 30, 2015 at 12:15 PM · 
                nav mesh  
              
 
              Imported items dont effect Nav mesh.
First, thank you for reading. second, whenever i import a .fbx file from blender and add it to my world and then re-bake the nav mesh the imported item has no effect on it. i cant use a nav mesh obstacle since my object is a rectangle and the nav mesh obstacles are a cylinder and it causes a little pocket of space to where the enemies cant touch the player. is there any way to where i can make imported objects effect the nav mesh?
               Comment
              
 
               
              Have you set the object's mesh renderer as navigation static? That's how you make the baked navmesh care about the object.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                