- Home /
Unity NavMeshComponents Errors
Hi. I'm trying to build my game that uses the Unity NavMeshComponents and I'm having a lot of errors.
First of all, it seems that i'm missing NUnit:
*The type or namespace name `NUnit' could not be found.*
Second of all, i'm missing TestTools:
*The type or namespace name `TestTools' could not be found.*
If I download TestTools off of the Asset Store I get this error upon building the game:
*The type or namespace name `ExpectedException' could not be found.*
Does anyone know how to fix this? Thanks in advance.
Answer by ShamanManta · Apr 17, 2018 at 12:24 AM
(I know this is an old thread, but I'm answering anyway for posterity :D)
If you're using "NavMeshComponents-2017.1", there's a folder in "Assets\NavMeshComponents-2017.1\Assets" named "Tests".
You can try deleting the whole "Tests" folder, it contains the conflicting scripts. It worked for me.
Your answer
Follow this Question
Related Questions
How can I run Unity tests with some defined nUnit category 2 Answers
Unity 2017.3.1f1 Cloud Build Deadlock with Unit Testing and .NET 4.6 1 Answer
Why can't I build Web Player in Unity while I have no problems with building standalone versions? 2 Answers
Unity 5.6 Unit Testing 1 Answer
How can I stop the variable values reverting to its default values after being built? 1 Answer