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Bad Access Error in DisplayManager.mm
Can't find what caused this, maybe somebody knows ?
Unity 5.2.2.p3, Xcode 7.1, Mac OS El Capitan 10.11.1, iPod, iOs 9.1
I have Bad Access Error in this line of DisplayManager.mm :
(BOOL)displayAvailable:(UIScreen*)targetScreen; { return self[targetScreen] != nil;
} - (DisplayConnection*)display:(UIScreen*)targetScreen { return self[targetScreen]; }
Because of NIL in the argument.
It seems when calling UnityUpdateDisplayList() method in Unity, iOs gets back null result.
Can somebody help me ?
Thx
I'm facing the same issue with unity 5.3 and xcode 7, self is nil
Answer by waqasahmed97 · Dec 20, 2015 at 11:23 AM
Here is the best answer.. http://answers.unity3d.com/questions/1113427/display-manager-null-exception-on-ios-build.html#comment-1114359
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