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Audio Stream iOS
Greetings,
So Im trying to stream audio from soundcloud, everything works fine in unity but on iphone this does not work:
 while(audioClip.loadState != AudioDataLoadState.Loaded)
Should I be using something else for iOS?
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              Anyone? Is there a feature that enables networking for debugging?
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                