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Question by
doraemon1993 · Feb 11, 2014 at 11:17 AM ·
shadowdirect3d
Having problem with shadow casting when enabling DX11
Just like the title, i'm having problem with DX11, when i test my game in Unity3D, shadow is shown just fine, but when i execute builded exe, it doesn't. DX9 work perfectly.
GPU is NVIDIA GT650M.
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