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animation loop around constantly
I'm not sure if that title made sense.... basically what i am trying to do is have an animation loop around a specific path: I have fish swimming in one specific direction. Is there a way I can make them loop along that specific track?
Answer by Alex 21 · May 02, 2011 at 11:49 PM
What are you using to animate? You can set the coordinates for each state by altering the Position Coordinates
I'm experimenting with this sort of thing myself right now, but yours is quite simple compared to $$anonymous$$e(for me anyway)
When you create your animation in 3Ds max, you should be able to set the coordinates at each animation state. When you import to unity from there, those coordinate paths should remain in the animation.
$$anonymous$$ake sure to create animation in 3dmax
There may be another way to do it, but I know this works
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