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Question by MadJohny · Dec 21, 2013 at 11:57 AM · animationeditorlooplegacy

The AnimationClip must be marked as Legacy and loop

Hi, for my game I'm using legacy animations, I made an animation with the unity animation editor and now I can't make it a legacy animation neither make it not loop. Can you tell me how can I mark it as legacy and make it not loop? in case you can't see the image here, here's the link https://www.dropbox.com/s/zr3qn5ae2nnhswg/editor.png alt text

this is my window in the editor

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avatar image felixpk · Dec 21, 2013 at 12:13 PM 0
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I don't know how to mark it as legacy, but you may uncheck Loop Time ..? You may also try to rightclick the animation.

avatar image MadJohny · Dec 21, 2013 at 12:37 PM 0
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it won't work unless it's marked as legacy anyway...

avatar image felixpk · Dec 21, 2013 at 12:41 PM 0
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and you can't rightclick on the animation to mark it as legacy? Beacause I saw something like this in a previous post, but for me it looked like a pro only feature, because it didn't worked for me at all

avatar image MadJohny · Dec 21, 2013 at 12:54 PM 0
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If I right click it from the project view it'll just appear the regulard window to add assets and etc...

avatar image felixpk · Dec 21, 2013 at 01:22 PM 0
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Yeah that's the same that happens with my Unity, too. But as I said, I saw a context menu in which you could choose this parameter.

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Answer by MadJohny · Dec 21, 2013 at 01:51 PM

I ended up using Mecanim even for only one animation... Problem solved

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avatar image felixpk · Dec 21, 2013 at 02:11 PM 0
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Thats one way to do it ;P

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