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unity and xcode build fail - libGIPNSURL+FIFE.a
The following error occurs during ios build process.
If you know how to solve these issues, please answer them.
Below is the portion of the error that occurred.
ld: bitcode bundle could not be generated because '/Users/jungjinkim/Library/Mobile Documents/com~apple~CloudDocs/Unity_project/ClayProjects/IOSBuild/ClayShooting_Ver001/Pods/GoogleSignIn/Libraries/libGIPNSURL+FIFE.a(NSURL+FIFE.o)' was built without full bitcode. All object files and libraries for bitcode must be generated from Xcode Archive or Install build file '/Users/jungjinkim/Library/Mobile Documents/com~apple~CloudDocs/Unity_project/ClayProjects/IOSBuild/ClayShooting_Ver001/Pods/GoogleSignIn/Libraries/libGIPNSURL+FIFE.a' for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
Do you have cocoapods? Is it set up before the build? Do you use the workspace ins$$anonymous$$d of the project after you set up the pods?
nice to meet you.
First, cocoapod was installed via unity.
The project was opened via 'project name .xcoworkspace'.
After all the basic settings were done, we started archive.
After that, the above error occurs.
Could you tell me about set up the pods?
I am not understanding that.
Well if you set up cocoapods through unity, you may have to do it differently but I learned it from here: https://stackoverflow.com/questions/20755044/how-to-install-cocoapods
Answer by suhogumsa · Apr 05, 2018 at 04:32 PM
@JedBeryll
Oh, I see
I was Tried cocoapod install But stackoverflow type each other try
I shouldn’t be wrong
I am trying for difficult flow If my problem is solved, I'll organize my answers. Thank you very much. Regards
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