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Question by Im-Brazilian · Nov 08, 2013 at 01:49 PM · gunfire

Gun Light help how to do?

Hey people, i'm brazilian like my name '-' and i don't speak english so good but i need help. I don't know that name... i think that is ray light, that raylight in the begin the gun when shoot, i don't know if you understand. If you don't look that in google translator to portguese:

Olá pessoal, quero saber aquela luz que fica no início da arma quando atira, e preciso desse código em javascript.

plz i need this code in javascript!!!! maybe the name is gunfire

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avatar image sdgd · Nov 08, 2013 at 02:07 PM 0
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and I need you to write me a game please thanks.

watch this tutorial before you post again!!!

who was the idiot again to let this through the mod queue?

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Answer by Cherno · Nov 08, 2013 at 02:07 PM

It's called muzzleflash.

You just instantiate a light gameobject and destroy it after a fraction of a second. Alternatively, you can create it before game start, disable the light, store it in a variable so it can be accessed, and then when the gun fires, quickly enable and disable it. A common way to achieve the desired effect is to combine the light with a muzzleflash model or particle system so the muzzleflash can be actualy seen instead of just lighting up the scenery.

There are a number of threads and tutorials for creating a muzzleflash.

http://answers.unity3d.com/questions/128921/Muzzleflash-Question.html http://answers.unity3d.com/questions/172968/Gun-Muzzle-Flash.html http://answers.unity3d.com/questions/177661/Instantiating-Muzzle-Flash.html http://answers.unity3d.com/questions/216089/How-to-make-and-use-a-muzzleflash.html

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