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How to create and invoke WebServices in Unity3D?
How to invoke the WebServices and collect the values returned from that WebService? I did a lot of research but could not find any workaround.I am sorry if this is a silly question to be asked here.Since,I am new to Unity and WebServices in particular,I am expecting a help from the community.
Thank you.
Answer by Bishop · Feb 28, 2012 at 11:54 AM
There is actually two part for your question:
How to create a webservice
How to consume it in Unity
The first one is a wide topic by itself, depending on the language you're using for it, the hosting, etc. The second is a bit more easy.
Have you looked at http://wiki.unity3d.com/index.php/Webservices_In_Unity ? It covers the basics of both topics.
Thanks for providing the great site.I haven't gone through this before and I am sure that will help me a lot.
Yes, but how to do it without dlls? I can´t use them if i want my application to run on Android, iOS...
This is not an answer! You should've post it as a comment.
@awesome-alex:
The unifycommunity wiki is now run by Unity itself. I've updated the link in the answer.
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