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Question by
Zold · Oct 09, 2013 at 10:18 AM ·
mesh verticesmesh manipulationmesh-morph
Animating the Mesh Morpher on function call.
Howdy,
Currently I am using this script to apply vertex animations: http://wiki.unity3d.com/index.php?title=MeshMorpher
What I can't seem to figure out is how I can make this script morph my mesh on a set function call. Basically I would want my object to start morphing whenever I enter the set trigger point. (I still consider myself a beginner, and I have a feeling it might be related to the Time used in this script but I can't figure it out.)
If anyone knows a possible solution I would love to know it!
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