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Question by C115 · Nov 19, 2013 at 11:12 PM · monodevelopdebugdebuggernunit

Debugging unit tests with Monodevelop

I tried setting unit tests for my project using Monodevelop with the included NUnit add-in. That worked fine, but I need to be able to run them in a debugger and can't figure out how. Debugging with unity attached won't work since the unit tests aren't ran with the project.

Several sources mentioned it should be possible to debug by selecting Run Test With > Mono Soft Debugger from the unit tests tab, however the only option given is Microsoft .NET.

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avatar image ebrodie · Jan 28, 2014 at 02:44 PM 0
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I'm going to poke at this thread because it seems to be only getting tumbleweed so far, but I too am curious for an answer (http://answers.unity3d.com/questions/622863/run-unit-tests-nunit-in-debug-mode-monodevelop.html)

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