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Question by
NeedUnusedName · Nov 09, 2018 at 01:09 AM ·
terraintreeslodlodgroupterrain bug
LOD Popping in when objects placed via terrain painter
An example (ignore the overdone post processing).
This does not happen at all when I place my trees into the scene manually as gameobjects, only when I use the terrain painter to place them. What should I do to fix this?
Thanks!
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