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Some small questions regarding files and directories.
Hi,
1- Is it possible to find out how many folders are inside a folder via Unity? The parent folder is in Resources and there is a folder called textures inside it. Depending on various situations there might be one or more folders inside it and I have to know how many in runtime. Is there any way to do it?
2- Is there anyway for a Unity project to go outside it's folder and search the user's hard drive?
3- If answer to #2 is true, how to make it consistent in Windows/Mac/Linux.
Thanks
Unity uses .NET and the $$anonymous$$ono runtime environment. This question is not specific to Unity and can be answered by a google search. If you have questions like this, please ask them on more general websites like StackOverflow because they have nothing specifically to do with Unity.
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