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Transparency Sort Axis on Y with Pivot instead of Center of object?
I have set the Transparency Sort Axis to Y = 1, and changed Transparency Sort Mode to "Custom Axis" but it sorts the sprites by the center, not the pivot of the sprite. Is there a way I can change it to sort by the pivot of the sprite instead of center?
Answer by galactichyperstar · Apr 28, 2019 at 02:31 AM
I FOUND IT! Under each SpriteRenderer is a "Sprite Sort Point" which has two options. "Center" or "Pivot" I just changed each SpriteRenderer to "Pivot" and it works great!
Still not working for me, I've spent 2 entire days on this T_T
Unfortunately, the settings were changed with the new render pipelines, and I cannot find the Transparency Sort Axis option any longer. Try this thread for answers: https://forum.unity.com/threads/transparency-sort-mode-and-lightweight-render-pipeline.651700/
Oh I managed to find these options even with new pipelines, but even with setting thel correctly and also by trying to set them on the camera via script, it simply doesn't work !