- Home /
Maya animation curves without joints
Hi I'm attempting to write out animation curves from Maya without any joints or IK setups, just raw animation curves. I can see the .anim files Unity writes out are binary but wondering if there is a built-in way in Unity to read Maya's .atom files instead, or if anyone can recommend an Autodesk compatible plugin which writes out curves in the .anim format?
Any information appreciated
Comment
Answer by jboats · Sep 08, 2014 at 05:04 AM
I don't know. But are you able to use animation curves from maya on objects in Unity?
thanks