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Question by agudmund · Jan 09, 2014 at 07:40 PM · animationmayacurve

Maya animation curves without joints

Hi I'm attempting to write out animation curves from Maya without any joints or IK setups, just raw animation curves. I can see the .anim files Unity writes out are binary but wondering if there is a built-in way in Unity to read Maya's .atom files instead, or if anyone can recommend an Autodesk compatible plugin which writes out curves in the .anim format?

Any information appreciated

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Answer by jboats · Sep 08, 2014 at 05:04 AM

I don't know. But are you able to use animation curves from maya on objects in Unity?

thanks

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avatar image jboats · Sep 08, 2014 at 01:05 AM 0
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hello world

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