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Animation along CV curve - Maya to Unity
Hi there, I have an animation on a CV Curve in Maya. I know you can animate along a curve in Unity, however I specifically wanted the joints to deform with the curve in this case. I wonder if it is possible to export this animation into Unity? I want this model to follow the curve with its main joints, while some other joints coming off the hierarchy are animated. (It's a shark, so the main body follows the curve and the fins and tail animate separately.)
Thanks.
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