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Steps to create service tool with unity api
Hi, guys I need to create tool that do some repacking of unity assets. I took a glance at unity doc and found methods I need. What docs should I dive into for make little exe-file that exploits these methods. It's preferable to use c++ or python (I can include unity headers, don't I), but unity is documented for js and some other languages. So it can be js after all. What steps should I do if I need one exe file implementing one task?
Answer by Graham-Dunnett · Feb 18, 2015 at 10:47 AM
Unity assets are always created from the editor. Rather than writing python to mess about with Unity assets, just changed them in the editor and re-export them as AssetBundles. (Requires Pro.)
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