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Parse Plugin and Windows Phone 8
Does unity plugin for parse supports windows phone 8? In documentation I can't find anything that it does not. There are some complaints, but none answered. Does anyone have any information, should it be working, maybe I'm doing something wrong? When I run my game from visual studio(for windows phone 2012) it works, but when I start directly from the phone it does not(it gives me {System.AggregateException for some actions). Thanks for any information in advance.
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