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Question by Silverfaby · Jan 08, 2014 at 11:00 PM · rotateaxis

How i can rotate an object in one axis?

Hey guys.

I don t get to rotate an object about a single axis, so this points to another object. I have a 2D application with an arrow in the middle of the screen and a ball up in the left side, i want the arrow to follow the ball as it continues moving. The ball moves in X and Y and the arrow should rotate only in Z. Anyone knows how to fix that?

thanks and sorry for my bad english!!

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Answer by sath · Jan 08, 2014 at 11:32 PM

is this helpful? put this script to arrow

 using UnityEngine;
 using System.Collections;
  
 public class Arrow : MonoBehaviour {
  
     public Transform ball;//set from inspector
     public float speed = 3f;
  
  
     void Update(){
  
        //rotate to look at the ball
        transform.LookAt(ball.position);
        //Maybe you dont need this
        transform.Rotate(new Vector3(0,-90,0),Space.Self);//correcting the original rotation
  
  
        //move towards the ball
        if (Vector3.Distance(transform.position,ball.position)>0.1f){//move if distance from ball is greater than 0.1f
          transform.Translate(new Vector3(speed* Time.deltaTime,0,0) );
        }
  
     }
  
 }
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avatar image Silverfaby · Jan 09, 2014 at 02:56 PM 0
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Thanks very much it has helped me a lot!!

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