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Linux Rotate Screen(resolution 768*1360) Problem
Hello everyone,
I have written a 3D game use unity 4.3.1. For some reason, I need to rotate screen into a "portrait" position(resolution 768*1360) for this game.
It run fine on Windows 7. But it has some problem when I run it on Ubuntu 12.04.
Each GameObject I move it's position in Update() function, has some problem.
It Jsut like "Lag", regularly lag, but not every object.
I have tried different ways to solve this problem.
Add AnimationCurve in script to move GameObject.
Even I just move it like this
void Update() { transform.Translate(0, 0, Time.deltaTime); }
I also change the nvidia driver settings, but it still not working. I installed nvidia drivers for my machine, and they run fine. I try to run this game on different machine(Ubuntu), but it still has same problem.
All solution I tried it still has same problem.
Can someone help me? thanks.
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