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Question by bravehartscot · Jan 06, 2014 at 10:40 PM · mesh3d modelstextureing

Unity Models Question

Whenever I download models from third party websites and I import them into unity, when i add them to a scene they are plain white, however it does have a folder materials and textures.

When I try and drag the textures onto the model it doesn't work.

Basically how can I add the textures and colors to the models? Thank you

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avatar image ikelaiah · Jan 07, 2014 at 12:08 AM 0
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It seems that Unity is unable to find matching texture for the object. When you indicated

"When I try and drag the textures onto the model it doesn't work."

...what does it mean? Is it still white? Does the texture mapped to the correct UV? Is there a material component attached to the model?

I don't normally drag and drop models from 3rd party directly into Unity. If further editing/tweaking are needed, you can't edit it in Unity. I prefer to open the models in Blender, apply materials and texture, then export as FBX for Unity.

avatar image AndyMartin458 · Jan 07, 2014 at 12:49 AM 0
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What file format models are you trying to use? I tend to agree that .fbx is a good standard to use in Unity.

avatar image bravehartscot · Jan 07, 2014 at 01:27 AM 0
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Thank you ikelaiah I'll give that a try and I have been trying to use .obj, I'll try .fbx models thank you

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