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Object doesn't export correctly from Blender to Unity
When i try to import a texturized object from Blender to Unity, it losts his textures, i also tried to export with .fbx, .dae and etc.
снимок-экрана-2019-05-30-в-142611.png
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снимок-экрана-2019-05-30-в-142518.png
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Best Answer
Answer by iSizz · May 30, 2019 at 01:22 PM
Problem solved, i just forgot to render it. :,(
Answer by highpockets · May 30, 2019 at 11:40 AM
Check the import settings, are you importing the material as well. You can also just create a new material in unity and put the texture on that material, then drag the material onto your game object
The problem is that i painted my object as unwrapped, and i cant just put one material to texturize all object. Can you tell more about importing material?