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This question was closed Jun 20, 2014 at 04:38 PM by meat5000 for the following reason:

The question is answered

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Question by Game-Dragon · Jun 20, 2014 at 04:37 PM · inputmousetouch

Disabling touch events on Input.GetMouseButtonDown(1)

I noticed that Input.GetMouseButtonDown(1) works on my android device when you use two fingers, but this causes issues with various onscreen things.

I would like Input.GetMouseButtonDown(1) to be triggered ONLY on mouse right click and NOT on the touch screen. Is there an easy way to fix this?

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Answer by meat5000 · Jun 20, 2014 at 11:49 AM

http://docs.unity3d.com/Manual/PlatformDependentCompilation.html

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avatar image Game-Dragon · Jun 20, 2014 at 12:04 PM 0
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Exactly what I needed. Thank you very much.

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