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Question by oliver-jones · Feb 19, 2012 at 07:04 AM · guisizefontincrease

Change GUI Font Size Dynamically?

Hello,

I have a GUI label in my OnGUI function, and I want to be able to increase the size of the font within my script. Like so:

 var fontSize : int = 20;
 
 function OnGUI(){
 
    GUI.Label(100,30,0,0),"WAVE ONE!", ?fontSize?);
    fontSize++;
 
 }

Thus causing the font size to grow over fps... How would I achieve something like this?

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Answer by Eric5h5 · Feb 19, 2012 at 08:56 AM

GUIStyle.fontSize, only for dynamic fonts. (You can't use fontSize++ in OnGUI like that, though, it will be framerate-dependent.)

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