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Question by Nazukan 2 · Apr 22, 2011 at 09:31 PM · objectsif-statementsnullmultiple-objects

Assigning multiple objectives in the if-then?

If I want, say a level, to load when I destroy 3 objects, how would I scrip that?

I already have this:

var target : Transform;

Function Update(){

if(target == null){ Application.LoadLevel("LevelName"); } }

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avatar image Nazukan 2 · Apr 22, 2011 at 09:32 PM 0
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without the > things is the script :P...

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Answer by burgunfaust · Apr 22, 2011 at 11:54 PM

var targetOneDead = false; var targetTwoDead = false; var targetOne : Transform; var targetTwo : Transform;

Function Update() {

if(targetOneDead == true && targetTwoDead == true) { Application.LoadLevel("LevelName"); } }

Then just set these to true when the appropriate critter is dead.

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