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Numbers in parentheses (1), (2) etc. on Duplicate objects - Can this be prevented?
When creating a duplicate object in Unity, it always places a number in parentheses after it, like:
ObjectName ObjectName (1) ObjectName (2)
Is there a known way to turn this off? I had seen some posts on this from a couple years ago, wasn't sure if some kind of option was added in the interim.
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