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Question by
NancyAtMazenez · Oct 09, 2016 at 09:55 AM ·
windows store appwindows phone 8windows phonewindows 8
Cannot bind to the target method
My game works in iOS, Android, Windows Desktop, but on Windows Mobile I get the following error:
ArgumentException: Cannot bind to the target method because its signature or security transparency is not compatible with that of the delegate type.
at System.Reflection.RuntimeMethodInfo.CreateDelegateInternal(Type delegateType, Object firstArgument, DelegateBindingFlags bindingFlags, StackCrawlMark& stackMark)
at System.Reflection.RuntimeMethodInfo.CreateDelegate(Type delegateType, Object target) at UnityEngine.Events.InvokableCall..ctor(Object target, MethodInfo theFunction)
at UnityEngine.Events.PersistentCall.GetRuntimeCall(UnityEventBase theEvent)
at UnityEngine.Events.PersistentCallGroup.Initialize(InvokableCallList invokableList, UnityEventBase unityEventBase)
at UnityEngine.Events.UnityEvent.Invoke() at UnityEngine.UI.Button.Press() at UnityEngine.UI.Button.OnPointerClick(PointerEventData eventData)
at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, BaseEventData eventData)
...
I cannot replicate it in the Unity Editor. It only appears to happen when running from a Windows Mobile device.
Any ideas what could cause this?
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