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Question by MSJAKAY · Nov 09, 2015 at 01:05 PM · unity 5xcodetarget

Bad Access Error in DisplayManager.mm

Can't find what caused this, maybe somebody knows ?

Unity 5.2.2.p3, Xcode 7.1, Mac OS El Capitan 10.11.1, iPod, iOs 9.1

I have Bad Access Error in this line of DisplayManager.mm :

  • (BOOL)displayAvailable:(UIScreen*)targetScreen; { return self[targetScreen] != nil;

} - (DisplayConnection*)display:(UIScreen*)targetScreen { return self[targetScreen]; }

Because of NIL in the argument.

It seems when calling UnityUpdateDisplayList() method in Unity, iOs gets back null result.

Can somebody help me ?

Thx

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avatar image Hassan-Ali · Dec 18, 2015 at 10:26 AM 0
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I'm facing the same issue with unity 5.3 and xcode 7, self is nil

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Answer by waqasahmed97 · Dec 20, 2015 at 11:23 AM

Here is the best answer.. http://answers.unity3d.com/questions/1113427/display-manager-null-exception-on-ios-build.html#comment-1114359

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