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Question by LazyDog_Rich · Apr 27, 2014 at 10:37 PM ·

Help with >Input.GetMouseButtonDown(0)<

Hey everyone, im working in a TCG game, and i need a script, to turn the card over 180º when I click on it.

I use this script:

function Update ()

{

if ( Input.GetMouseButtonDown(0))

 transform.Rotate(0, 180, 0);
 //transform.position = Vector3(10, 10, 10);
     
     }

But when i click over a card all the cards with this script turn over. I need to only, the one under the click to rotate. I alredy try, OnMouseEnter, OnMouseOver, Raycast... Probably I did it in the wrong way. But alredy try everything.

Help plz :C

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Answer by robertbu · Apr 27, 2014 at 10:44 PM

You can use OnMouseDown():

 function OnMouseDown () {
      transform.eulerAngles = Vector3(0.0, 180.0, 0.0);
 }
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avatar image LazyDog_Rich · Apr 27, 2014 at 11:46 PM 0
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$$anonymous$$an I fking love you! Thanks!

I dont know what

transform.euler.eulerAngles

$$anonymous$$eans, and dindt work this way, but change for mouse down just like you said

function On$$anonymous$$ouseDown () { transform.Rotate(0, 180, 0); } and work thanks a lot!

avatar image robertbu · Apr 27, 2014 at 11:47 PM 0
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It should have been just 'transform.eulerAngles'. I fixed the line in the original answer. Glad it worked out for you.

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