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Question by
supercouge · Jul 13, 2012 at 06:55 AM ·
networkscript reference
OnNetworkLoadedLevel in the script reference?
I didn't found the OnNetworkLoadedLevel method in the script reference. So I'd like to know if it is depreciated and, if this is the case, which other function allows to notify the gameObjects that the level as well as the network are ready.
Thanks you! :)
EDIT: My bad, the OnNetworkLoadedLevel doesn't exist. :/ I was "tricked" by the following example:
for (var go : GameObject in FindObjectsOfType(GameObject)) go.SendMessage("OnNetworkLoadedLevel",SendMessageOptions.DontRequireReceiver); }
And I forgot that the SendMessage function calls a monobehaviour method. :/
Sorry.
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