- Home /
Problems when building my app...
When I build my iOS app, in the editor log it says it is 6 mb. Then, in xcode when I submit it, it jumps to 13 mb. This is not including the arm architectures.
I dont understand why the size is not the same as the one in the editor.
Any ideas?
Comment
because pc has all .net libraries installed but for unity app to run in ios u have to include few of those, this is one of the reasons..
Your answer
![](https://koobas.hobune.stream/wayback/20220613063943im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
My app file size doubles that of what the console says it should... 1 Answer
Screen width problem with iPhone game (Xcode) 0 Answers
Why my App size increases four times after playing on Ios 0 Answers
Switching the streaming video off when using Unity Remote 3 Answers
Adapting to iOS screen sizes ? 0 Answers