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After build, mouse doesn't work...
Hello everyone. I have a big problem.
My project run in the Unity is ok and no any error. But,when i build to .exe.....my mouse doesn't work!!
I check the script...check the Input Manager...check anything! but I don't kown the problem come from where? how should I do?
Answer by Statement · Apr 10, 2011 at 09:16 PM
- Check your log files for any error messages. Maybe you are using some code that doesn't work as expected outside the editor.
- With some hope, the log files will tell you something is wrong, and hopefully give you a call stack so you can find the script that is having problems.
- Once you found the problem, fix it. Look for every possible call that could result in the error you see in your log.
If this doesn't cut it:
Make a new simple project which detects mouse input to make sure it's nothing wrong with your system/unity installation. If it still doesn't work, this rules out the possibility that your other scripts aren't doing anything funky, though highly unlikely.
Answer by HAMSOFT · Apr 20 at 10:14 AM
I´m using Bolt visual scripting, I desinstalate and reinstalate the versions, even erase the project and started again, and still nothing, the build doesn´t read the inputs.
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