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Unity/FaceAPI integration: Object reference not set to an instance of an object
Hi everyone,
I'm trying to integrate FaceAPI with Unity following this example: http://issuu.com/sriramdasty7/docs/unity_3d_faceapi_integration
I created the script (named it FaceAPI) and attached it to a Main Camera. But when I run it, I keep getting a NullReferenceException: Object reference not set to an instance of an object
Apparently, he's not agreeing with this line of code:
byte[] receive_byte_array = listener.Receive(ref groupEP);
Can someone please help me with this? Thx in advance
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