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Material tiling?
Hello, I have a problem with my project. I want tiling material for my gameobject. Because i have many gameobject use the same materials to reduce DrawCall. If i use tiling for one gameobject. All of them will be changed. So i want to ask how to modify UV, not use tiling. Thanks for your help.
Answer by Ersin · Jan 24, 2013 at 09:25 AM
Maybe you can use . Look at
http://answers.unity3d.com/questions/20143/texture-atlas-modifying-mesh-uvs.html
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