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Question by Malik Ehtasham · Mar 28, 2013 at 05:44 AM · animationfbximportermocap

Importing Animations using multiple model files

I have made 5 animation in blender with different mocaps and save each file with different name in fbx. So now i have 5 fbx file having different animation. I have import a fbx file having no animation as a main character..Basically i am following to this link http://docs.unity3d.com/Documentation/Manual/Splittinganimations.html

But when i place my simple model on a scene view and try to access animaiton which is available in other fbx file then that animation will not runn..I dont know what is the problem..I am exactly following the goober example which is available in the upper link. I have also try to access other animation with script like animation.play("other_file_anim")...But neither it give me error nor its run.. Any help plz...I am in big worry

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