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Question by rgredhcah · Mar 20, 2021 at 10:43 PM · shaderstransparency

PBR shader is too transparent

I have this PBR shader: alt text

And this is the result I get: alt text

How can I make the grass less transparent, I swaped over from HDRP to URP and there is only PBR shader i know how to use.

shader-problem-pic-1.png (83.8 kB)
transparent-grass-problem.png (291.7 kB)
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Answer by Namey5 · Mar 21, 2021 at 02:21 AM

You need to plug the alpha (A) channel of the texture into the Alpha output - doing it as you are now will truncate the full 4-compoenent colour into its first value; red (which will be pretty much non-existent as the grass is mostly green).

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