- Home /
Noob - Fern Tree Not Working Properly - Occlusion Error
Hello,
I've placed some fern trees around my scene, and when I play, I get an error saying:
The tree Fern must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
What does this mean? I can't find the Nature/Soft Occlusion in my assets and what do I apply it to?
Answer by Kourosh · Dec 12, 2010 at 07:53 PM
Nature/Soft Occlusion is a shader. you need to change the shader of the leaves or the trunk of the tree to Nature/soft...
To further this, remember to put it in the correct folders, they need to be in the right folders for it to work. =)
When I try to choose a shader, I see there is a nature category. Which of the nature shaders do i choose? Do I choose "speedtree"?
Your answer
Follow this Question
Related Questions
"Tree Soft Occlusion Leaves" shader has been shafted? 0 Answers
Tree Leaves are light up at night 2 Answers
Unity Tree transparency 1 Answer
Problem with unity tree billboarding 0 Answers
Can I animate built in TreeSoftOcclusionLeaves shader? 0 Answers