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Android Resources.Load Inflate Error:
My game on Android carsh:
E/Unity ( 3046): [PlatformDependent/AndroidPlayer/Source/ZipFile.cpp line 254] E/Unity ( 3046): (Filename: D Line: 0) E/Unity ( 3046): E/Unity ( 3046): Inflate Error: invalid code lengths set (file zip crc32 : ec0033c5) E/Unity ( 3046): UnityEngine.Resources:Load(String, Type) E/Unity ( 3046): UnityEngine.Resources:Load(String)
When I test my game more than a few hours.
I think my resources without problems. I don't know how to avoid the bug. My other projects do not have this bug. Only this project requires frequent release resources.
Answer by tayl0r · Nov 09, 2015 at 07:21 PM
FWIW, I was having the same problem and I'm pretty sure it was because my device was running out of memory trying to load the initial scene.
I changed some stuff around and then I started seeing clear out of memory errors before this "Inflate Error".
Once I cleaned up the memory problems, this error went away.
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