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Question by theUndeadEmo · Apr 14, 2012 at 08:51 AM · arraycomponents

adding all scripts in current gameobject to an array

having some trouble adding my scripts into an array so i can enable and disable them all at once

 private MonoBehaviour [] scripts;
 // Use this for initialization
 void Start ()
 {

     scripts = GetComponent<MonoBehaviour> ();
     if (Application.loadedLevel == 0) {
         for (int i=0; i<scripts.Length; i++) {
     
         }
         
     }
 }

getting this error

error CS0029: Cannot implicitly convert type UnityEngine.MonoBehaviour' to UnityEngine.MonoBehaviour[]'

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Best Answer

Answer by GuyTidhar · Apr 14, 2012 at 09:01 AM

Instead of your first line in the Start() method,

Change to this:

 scripts = GetComponents<MonoBehaviour>() as MonoBehaviour[];

You probably can ditch the

 as MonoBehaviour[]


(You used GetComponent instead of GetComponents - note the "s" at the end).

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