- Home /
Question by
natstj · May 26, 2020 at 10:50 AM ·
animationpathfindingnavigationtimeline
Moving a Character Along a Path in Timeline
Hi. I'm new to Unity and looking for some help. I'm trying to create an animation short. The character will perform certain actions and walk along different paths. I found that Timeline is great for sequencing animation clips. However, I need my character to move along a trajectory where the environment is complex and the ground is uneven. What is a good method to do this? I see that creating a Navmesh /Nav mesh agent is good for keeping a character walking on uneven terrain and creating nice paths. However, I don't know how to integrate this into the timeline animation. Many of the timeline tutorials move a character along flat ground rather than complex terrain. If anyone has any thoughts, I'd really appreciate it. Thanks!
Comment