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Question by
asdfghjkloi87654 · Oct 06, 2013 at 07:50 PM ·
meshsmoothnormalsvoxel
Smooth Normals
Hi,
I created a Marchingcube engine and I have big problems with the normal calculation. Currently I am using mesh.RecalculateNormals but it creates this :
Does anyone know how to smooth these "face based normals"
thanks
normal1.jpg
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