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Webplayer freezing when inactive
Hi all,
I have this issue where in some computers the webplayer build of our game freezes when inactive for a few seconds. Any moving object on screen becomes static. This persists after clicking on the window and pressing any key until you try to resize the window, which brings the webplayer back to life, and keeps working normally.
Thanks!
Edit: I do have the "Run in Background" checkbox marked
Answer by Julien-Lynge · Aug 12, 2011 at 08:51 PM
Though it's not a solution to your specific issue, you can set the webplayer to not freeze in the first place when inactive. The freezing is expected behaviour, the not unfreezing is just annoying. I've had issues myself where the mouse won't work in a previously frozen scene until I hit a key on the keyboard.
http://answers.unity3d.com/questions/11085/unity-freezes-when-window-inactive-any-workaround.html
Thanks for the answer. We already have the run in background checkbox marked and indeed the game runs in the background. It just freezes sometimes and it does not com back even with key presses. Only resizing the window will wake it up.
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