- Home /
Question by
floatybirds · Mar 26, 2017 at 05:20 PM ·
renderingrendererhdrmonitor
Can the Unity Renderer generate 30 bit color data?
Can the Unity renderer generate output for a native 30 bit color monitor? (10 bits per RGB channel)
For example, I know I can set Photoshop to ingest and output 30 bit images. (10 bits per channel in RGB). If I'm driving the monitor with a graphics card capable of doing this (eg. NVidia's Quadro series). I will see 30 bit final display on the screen.
Can Unity do this as well? If I use 30 bit source textures will the final real-time rendered output from the engine to the graphics card be 30 bit as well?
I can't find any references to this in the documentation.
Comment