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Unity 2019.4.17 crashes when working in HDRP
Whenever I click on the asset store window or move windows around it crashes. I get this error, "d3d12: generating mipmaps for array textures is not yet supported." I also get this error, "d3d12: swapchain ResizeBuffers failed (887a0001)."
I have been here for hours searching for this fix and I can not find anything. Using 3090 RTX with the latest update.
How can I fix this?
@SmallLion Yeah, weird. For me, if I just try to zoom in on the scene view, everything freezes, and I have to go to the task manager to end the task. Apparently, online, there are many questions and complaints about this. And, my device meets all the requirements of HDRP!
Answer by GameRickster · Jan 20, 2021 at 02:11 AM
The only fix is to UNCHECK Direct X 12 and use Direct X 11 in the player settings. Go to Player Settings and delete DX 12 (Experimental)
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