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Question by ThumbStorm · Mar 26, 2011 at 02:17 PM · mouseguitexturerect

Detecting a mouse hover using an alpha channel not a rect

Hello,

I have a script that waits for a mouse enter on a GUI Texture. The texture is round with an alpha channel so you don't see anything but the round shape. When the mouse hits the edge of the rect it changes the image, but I'd like it to change when the mouse first touches the texture instead. Is this even possible? Any help would be awesome. Thanks

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avatar image Scribe · Mar 26, 2011 at 02:48 PM 0
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voted up because I don't know the answer either :P

avatar image Scribe · Mar 26, 2011 at 02:51 PM 0
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As a last resort you could set up a disk mesh the same size as the GUI and make it a child of the camera

avatar image ThumbStorm · Mar 26, 2011 at 02:55 PM 0
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@Scribe I did think of that but the problem is if the user changes the resolution then the mesh would be in the wrong place.

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