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Smooth Movement in Unity Network?
I've been searching in internet a way to smooth the movement of players but i can't, in my screen i'm smooth, but others players aren't smooth, all i have is a plane and a spawnpoint to people to spawn, the script for connect to the server and the player is a first person (working). who can help me?
P.D I dont use photon network.
Can you give me a tutorial for this? Pls i dont found any tutorial..
Thats the problem of unitys built in Networking. I'm not sure but I think interpolation does not work in that Networking System. Thats why most of the people use Photon.
http://wiki.unity3d.com/index.php/Scripts/Networking
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