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Question by
hadikazemi64 · Feb 25, 2014 at 06:07 PM ·
spherecylinderrigid bodyhollow
how add cylinder with rigid body inside a sphere with rigid body?
I am trying to make a model of spherical robot in unity3d. I add a sphere with rigid body and now I want to add a pendulum inside of the sphere, so I add a cylinder inside the sphere as a main rod that the pendulum is going to connect to it. but when I run the scene the rod fall on the terrain and outside of the sphere. I made the rod, child of the sphere.
is that as a result of the fact that the sphere in unity3d usually is not a hollow sphere? if it is true... so what should I do now? is there any hollow sphere component in unity3d?
Comment
I cannot envision where you are going with this, but you likely want to put things together with Joints. For this particular connection, probably a FixedJoint.